The things like that we could fight about, we really don’t. We are pretty lucky for that.
ALAN COOPERTo scenes by memory’s silver chain Close-linked, and ever yet apart, That like the vine, whose tendrils young Around some fostering branch have clung, Grown with its growth, as tho’ it sprung From one united heart.
More Alan Cooper Quotes
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In other words, humans have special instincts that tell them how to behave around other sentient beings.
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It’s harder than you might think to squander millions of dollars, but a flawed software development process is a tool well suited to the job.
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Touring hard and then working on putting the next one out. I don’t need to break. I just need to put a record out.
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If you are making a chair, the sandpaper can make it smoother. But no amount of sandpaper will turn a chair into a table.
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As these machines leak into every corner of our lives, they will annoy us, infuriate us, and even kill a few of us.
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I just like so many different kinds of music that I like experimenting. I don’t want to keep making the same record over and over and over.
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Usability methods are like sandpapering a chair.
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You can get spiritual things out of books and stories and they have nothing to do with religion.
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There is little difference technically between a complicated, confusing program and a simple, fun, and powerful product.
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We don’t fight about music. We don’t fight about artistic direction.
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Ironically, the thing that will likely make the least improvement in the ease of use of software-based products is new technology.
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There’s only one thing you can use against pure logic, and that’s common sense.
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To our human minds, computers behave less like rocks and trees than they do like humans, so we unconsciously treat them like people.
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Men do not greet one another like this … except perhaps at rugby club dinners.
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Because computers have memories, we imagine that they must be something like our human memories, but that is simply not true.
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If we want users to like our software we should design it to behave like a likeable person: respectful, generous and helpful.
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A powerful tool in the early stages of developing scenarios is to pretend the interface is magic.
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Computer memories work in a manner alien to human memories. My memory lets me recognize the faces of my friends, whereas my own computer never even recognizes me.
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If your persona has goals and the product has magical powers to meet them, how simple could the interaction be? This kind of thinking is useful to help designers look outside the box.
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Form follows function straight to hell.
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Keep it simple: In general, interfaces should use simple geometric forms, minimal contours, and a restricted color palette comprised primarily of less-saturated or neutral colors balanced with a few high contrast accent colors that emphasize important information.
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English bohemians sit in cold orderly rows, like carrots.
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Computers no longer interface with humans–they interact, and the interaction will become steadily deeper, more subtle, and more crucial to our collective sanity and ultimate survival.
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We seem to be keeping old fans and are bringing on new fans that are teenagers. I think that is amazing.
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I’m an ‘evolve or die’ kind of a musician. I think it’s cool to try new things.
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It has also been said that the software industry is an example of midgets standing on the toes of other midgets.
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