Everybody is entertained to death.
BRIAN ENOI’m struck by the insidious, computer-driven tendency to take things out of the domain of muscular activity and put them into the domain of mental activity.
More Brian Eno Quotes
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Given the chance, i’ll die like a baby, on some faraway beach, when the season’s over.
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We have two different ways of working. One is completely unstructured where somebody just starts playing and somebody joins in and then the other person joins in, and something starts to happen. That’s occasionally what happens.
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The idea that something is uncool because it’s old or foreign has left the collective consciousness.
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Ambient Music must be able to accommodate many levels of listening attention without enforcing one in particular; it must be as ignorable as it is interesting.
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At the beginning of the 20th century, the ambition of the great painters was to make paintings that were like music, which was then considered as the noblest art.
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Most game music is based on loops effectively.
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The most important thing in a piece of music is to seduce people to the point where they start searching.
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We’re going through this super-uptight era, which I think comes entirely from literacy, actually. It’s the result of machines that were designed as word processors being used for making music.
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In England and Europe, we have this huge music called ambient – ambient techno, ambient house, ambient hip-hop, ambient this, ambient that.
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As soon as you externalize an idea you see facets of it that weren’t clear when it was just floating around in your head.
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Make an exhaustive list of everything you might do & do the last thing on the list.
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In terms of what has been happening recently, there have been, I think, some really interesting new instruments that have come out that sort of show me the direction of the future. Korg has introduced the – they’ve had a whole series now of these things called Kaoss Pads.
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Human development thus far has been fueled and guided by the feeling that things could be, and are probably going to be, better.
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Once I started working with generative music in the 1970s, I was flirting with ideas of making a kind of endless music – not like a record that you’d put on, which would play for a while and finish.
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Look closely at the most embarrassing details, and amplify them.
BRIAN ENO






