Because computers have memories, we imagine that they must be something like our human memories, but that is simply not true.
ALAN COOPERIn turn, we will be tempted to kill our computers, but we won’t dare because we are already utterly, irreversibly dependent on these hopeful monsters that make modern life possible.
More Alan Cooper Quotes
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Form follows function straight to hell.
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Run for your lives-the computers are invading. Awesomely powerful computers tackling ever more important tasks with awkward, old-fashioned interfaces.
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As these machines leak into every corner of our lives, they will annoy us, infuriate us, and even kill a few of us.
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To scenes by memory’s silver chain Close-linked, and ever yet apart, That like the vine, whose tendrils young Around some fostering branch have clung, Grown with its growth, as tho’ it sprung From one united heart.
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One of the most heinous, insidious lies is the notion that you have to be an asshole to be a successful business person.
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We don’t fight about music. We don’t fight about artistic direction.
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I just try and learn to be a good husband and be a good father before I am a good rock star. That means saying no to certain things that go with the business.
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We seem to be keeping old fans and are bringing on new fans that are teenagers. I think that is amazing.
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Computers no longer interface with humans–they interact, and the interaction will become steadily deeper, more subtle, and more crucial to our collective sanity and ultimate survival.
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It has been said that the great scientific disciplines are examples of giants standing on the shoulders of other giants.
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I just like so many different kinds of music that I like experimenting. I don’t want to keep making the same record over and over and over.
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If you are not going to produce albums then you are not going to produce new fans. It’s impossible.
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If we want users to like our software we should design it to behave like a likeable person: respectful, generous and helpful.
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I’m a huge believer in putting music out as quickly as early as possible.
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If your persona has goals and the product has magical powers to meet them, how simple could the interaction be? This kind of thinking is useful to help designers look outside the box.
ALAN COOPER